
Hi! I´m Cris
I'm a Spanish Character Modeler based in Valencia who has been working since 2015 on animated films and series in companies such as Core, Skydance, Boulder Media, BlueDreamStudios, 2d3dAnimation and actually Core Animations.
My work includes sculpting characters, then processing both topology and geometry, optimising it for production, and making blendshapes for the facial rig to be closed. Also, preparing all the crowds systems to optimise all the resources that we have.
Currently, I'm supervising Character Modeling Department for an Able and Baker feature film, called "On the Edge".
I love to explore different kinds of character shapes, bodies and anatomies, and looking for different character styles, based on the art, that tell their own stories and break the rules.
On the Edge
Character Modeler Supervisor
Able & Baker
2025 Feb - Current
Spellbound
Character Modeler
Skydance Animation
2020 May - 2021 Dec
Sadie Sparks.
Character Modeler
2d3d Animations
2017 April - 2017 Dec
Unannounced
Character Modeler
Core
2024 Oct - 2025 Feb
Super Team 4
Character Modeler
Giant Animation
2020 Feb - 2020 May
Animal Crackers
SceneCompo and Paint Fix
BlueDream Studios
2016 May - 2017 Feb
Buffalo Kids
Character Modeler
Core
2022 Feb - 2024 Jan
My Little Pony: A new Generation
Character Modeler
2018 Feb - 2020 Feb
Resume
Educational
UTAD Academy
Topology and Blendshapes for characters Teacher
2023 Nov to Feb
Anima Kitchen Company
Topology and Blendshapes for characters Teacher
2022 August to September
SPEG Academy
Topology and Blendshapes for characters Teacher
2022 May to June